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Big Brother and online Hunger games.

Battle Royale 10 game room

Mar 26, 2017 by Danger
imagebeing hosted at 7pm EST. Message me at Whatislife19 on Skype to be added

Druhhbby2 (Alexandra) - KILLED BY ETHAN (12th)
Druid: 100% health / 90% damage. Attacks everyone except for two people.
Special ability: Immune to poison. 75% chance of dodging and if it's a special ability that cannot be dodged the Druid will switch to reducing damage by 50%. Everytime the Druid is in the winning circle it can heal itself and an ally for 100% or be able to attack everyone in the game it chooses twice. If in the top 3, the Druid will enter stealth mode and be ineligible to be attacked besides by the Hunter and will gain an additional move at the end of the round.  Choose to stun someone causing all of their special abilities and attacks to be nullified (ex. a rogue wouldnt have a 75% chance of dodging or stealth) [3 time use].

Imlit (Mariah) - KILLED BY TITO (15th)
Shaman: 10% health / 90% damage. Attacks everyone except for two people.
Special ability: All damage to the Shaman is reduced by 50%. Immune to poisons. Curse a player at the beginning of a round and cause them to be ineligible to participate in the challenge (can be used multiple times in 1 round) [3 time use]. Even if the Shaman isn't in the winning circle, at the end of every round the Shaman has the choice of healing itself and an ally for 100% health ; Inflicting 90% damage to everyone except for the 2 people you saved, or cure poisons/curses from an ally. If the Shaman is in the winning circle it will do this during it's turn and at the end. If a Shaman's special attack is dodged, it will attack again. In the F2 the Shaman can only heal for 40%.

Skylord - 1st
Rogue: 100% health / 50% damage. Attacks everyone except for three people.
Special ability: 75% chance of dodging attacks. Immune to poison. All attacks cause victims to be unable to receive healing for the entire round, have their attacks random.org'd for the entire round, and be poisoned to endure 30% damage at the end of every round. Everytime the Rogue is top 3 of the winning circle it will enter stealth mode and be ineligible to be attacked by everyone except for the Hunter and be able to stack five attacks on two people of your choosing. Choose to steal a player's spot in the winning circle (0 time use)

Zuelke (Guardian) * - KILLED BY TITO (10th)
Celestial Priest: 50% health / 60% damage (Self and spirits attack everyone except for three people).
Special ability: At the beginning of a winning circle match summon one of the following: Guardian (200% health / 50% damage [Attacks anyone that attacks you]) or Attacker(100% health / 90% damage[Attacks everyone you choose twice)]. These spirits will act even when you are not in the winning circle, the Attacker spirit will attack at the end of the round if you did not win but if you did win it will attack with you. Choose to summon both at the same time and once they die a new spirit will be summoned instantly: The Celestian King (400% health / 200% damage) which attacks every round even if the Celestial Priest doesn't win and is immune to redirects. If the Celestial King's attack is dodged, it will attack two more times until it hits. The Celestial King can attack Holy Priest's while they're in Angel form.

Crimsonennui (Lee) - KILLED BY TRAV (5th)
Mage: 100% health / 150% damage. Must attack everyone except for two people.
Special ability: 50% chance of nullifying any damage towards it. Attacks are immune to deflects and if it's attack is dodged it will attack again.  Redirect a player's attack to a target of your choice at any time (zero time use). Break a shield or cause a Rogue/Druid/Warrior's dodge to be reduced by 50% for an entire round (two time use).  Freeze everyone you want from making a move for the entire round entire after the winning circle challenge (1 time use).

Eliortiz1234 *
Holy Priest: 100% health / 100% damage. Attacks everyone except for four people.
Special ability: Before a winning circle match, place a 200% shield on yourself and an ally (1 time use). Before the winning circle match, enter Angel form and be able to attack everyone it chooses three times while healing everyone it wants as well during it's turn, while in Angel form Holy Priests will be immune to attacks and special abilities, including the Druid's stun, but excluding the Celestial Priest's Celestial King spirit. [0 time use].

Coreyants * - KILLED BY ADAM (7th)
Warrior: 70% health / 90% damage. Can attack everyone except for three people.
Special ability: Takes 50% less damage from player attacks. 50% of dodging an attack. Choose to deflect an attack back at the attacker (zero time use). Choose to make your attacks inflict double damage and attack everyone you choose twice (five time use). Warrior's get an advantage in all point based competitions. The Warrior can also take an attack for another player. If the Warrior is below 60% health and gets hit, it will gain 25% health after the attack.

Rahrah (Riley) - KILLED BY ADAM (6th)
Druid: 100% health / 90% damage. Attacks everyone except for two people.
Special ability: Immune to poison. 75% chance of dodging and if it's a special ability that cannot be dodged the Druid will switch to reducing damage by 50%. Everytime the Druid is in the winning circle it can heal itself and an ally for 100% or be able to attack everyone in the game it chooses twice. If in the top 3, the Druid will enter stealth mode and be ineligible to be attacked besides by the Hunter and will gain an additional move at the end of the round.  Choose to stun someone causing all of their special abilities and attacks to be nullified (ex. a rogue wouldnt have a 75% chance of dodging or stealth) [0 time use].

CrackerKing101 (Adam)
Rogue: 100% health / 50% damage. Attacks everyone except for three people.
Special ability: 75% chance of dodging attacks. Immune to poison. All attacks cause victims to be unable to receive healing for the entire round, have their attacks random.org'd for the entire round, and be poisoned to endure 30% damage at the end of every round. Everytime the Rogue is top 3 of the winning circle it will enter stealth mode and be ineligible to be attacked by everyone except for the Hunter and be able to stack five attacks on two people of your choosing. Choose to steal a player's spot in the winning circle (0 time use)

Brandonthud75 (Brandon)  - KILLED BY ICE (13th)
Paladin: 10% health / 90% damage. Must attack everyone except for three people.
Special ability: Takes 50% less damage from player attacks. If in the winning circle, the Paladin will release an initial undodgable, unredirectable, and undeflectable damage of 90% to everyone except for 1-2 people it chooses. The Paladin will then inflict an extra attack of 80% to everyone in the game it chooses while healing itself and an ally for 100% health and giving a 150% shield to yourself or an ally. If the extra attack misses or is nullified, it will attack again. The Paladin can heal itself at the end of the round if it is in the winning circle as well. Resurect itself or an ally (zero)

Titoburitto (LINKED: ELI & SKYLORD) - KILLED BY ADAM (9th)
Warlock: 5% health / 70% damage. Attacks everyone except for four people.
Special ability: 50% chance of redirecting your attack to a target of it's choice. Takes 50% less damage from player attacks. Immune to poison. Link you and 2 other players at the beginning of the game together and as long as you're alive, they will constantly be resurrected. All damage they deal, will go towards your health. Warlock attacks count as drains, meaning they cannot be dodged, redirected, or deflected. If a Warlock dies, it will drain 50% health from the people's souls it linked too and come back to life with the health it drained(one time use). The Warlock can drain 40% health from the people it linked itself to at the end of every round if it wants. The only way to change who the Warlock links itself to is by being in the winning circle. Choose to control the Celestial Priest's spirits or a Hunter's pet (four time use, using it on the Celestial King will take up 2 uses).

Kingtrav - KILLED BY SKYLORD (2nd)
Mage: 100% health / 150% damage. Must attack everyone except for two people.
Special ability: 50% chance of nullifying any damage towards it. Attacks are immune to deflects and if it's attack is dodged it will attack again.  Redirect a player's attack to a target of your choice at any time (zero time use). Break a shield or cause a Rogue/Druid/Warrior's dodge to be reduced by 50% for an entire round (two time use).  Freeze everyone you want from making a move for the entire round entire after the winning circle challenge (0 time use).

Espontaneo - KILLED BY RILEY (8th)
Rogue: 10% health / 50% damage. Attacks everyone except for three people.
Special ability: 75% chance of dodging attacks. Immune to poison. All attacks cause victims to be unable to receive healing for the entire round, have their attacks random.org'd for the entire round, and be poisoned to endure 30% damage at the end of every round. Everytime the Rogue is top 3 of the winning circle it will enter stealth mode and be ineligible to be attacked by everyone except for the Hunter and be able to stack five attacks on two people of your choosing. Choose to steal a player's spot in the winning circle (3 time use)

#Icee - KILLED BY LEE (11th)
Mage: 10% health / 150% damage. Must attack everyone except for two people.
Special ability: 50% chance of nullifying any damage towards it. Attacks are immune to deflects and if it's attack is dodged it will attack again.  Redirect a player's attack to a target of your choice at any time (three time use). Break a shield or cause a Rogue/Druid/Warrior's dodge to be reduced by 50% for an entire round (two time use).  Freeze everyone you want from making a move for the entire round entire after the winning circle challenge (zero time use).

Comments

me!!!!
Sent by titoburitto,Mar 26, 2017
Is it a VL?
Sent by BrainJak,Mar 26, 2017
Brainjak It's a Skype game
Sent by Danger,Mar 26, 2017

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