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Big Brother and online Hunger games.

How much Tengaged REALLY costs..

1stOct 12, 2010 by puma
So, I've been curious for a while now if the Karma/T$ payouts of the Tengaged games were FAIR in terms of economics.  In any country in the world, the government needs to continually put money into the economy in order for the commercial sector to stay alive.  That is, payout > input.

So what about Tengaged?  I've been doing some "research" as it were for about a week and a half now (because clearly I have no life..).  With the recent Karma/T$ decreases in many of the games, and the INCREASE of players in the new Rookies, I made a bet with myself that the people of Tengaged spend more T$ on ENROLLING than is made in PAYOUT.  Was I right?  Here's what I found...

On average (over the past 11 days), there have been the following amount of each Tengaged game PER WEEK:

Stars - 1
Shop - 1
Survivor - 7
Duel - 3
Rookies - 105 (I know, right?)
Castings - 110

I've added up all of the T$ it costs to enroll into each of these games for every person in it, as well as the total T$ payout for every placing.  Multiplied by the number of games that are played each week, I was able to find the total weekly PAYOUT vs. INPUT.  The results of the first four games are.. a bit depressing.

Stars - 1,280T$ input per week vs. 290T$ payout (a loss of 990T$)
Shops - 1,500T$ input per week (enrollment) vs. 230T$ payout (a loss of 1, 270T$)
Survivor - 1,400T$ input per week vs. 700T$ payout (a loss of 700T$)
Duel - 720T$ input per week vs. 660T$ payout (a loss of 60T$)

Now for Rookies...  The sheer number of this game played per week says a lot about how much it impacts the amount of T$ we all have.  The results..

Rookies - 20,475T$ input per week vs. 15,120T$ payout (a loss of 5,355T$)

These five games contribute significant LOSSES to the Tengaged economy (a total of 8,375T$ per week).  This figure does not include T$ lost by buying designs, or T$ lost in bets (don't even get me started on bets... the average payout of T$ from bets is significantly LESS than the input, meaning on average Tengagers LOSE money by betting.. maybe I'll make a separate blog on this later).  LUCKILY, there is hope in the form of Castings.

Castings - 0T$ input per week vs. 11,130T$ payout (a gain of 11,130T$)

So, overall, 2,755T$ is put into the Tengaged economy per week, which averages out to be anywhere from .5T$ to 2T$ per person (depending on how many active players there are).  Why does this matter?  Well, this blog does NOT take into account other things we spend our T$ on, specifically designs and color levels.

The point I'm trying to make is that with an average "income" of less than 2T$ per week for each person on this site, it's no wonder everyone is always flat broke.  I'm sure this is a tactic by Randomize to get people to BUY T$, but some of us refuse to do that.  This is supposed to be a free site to play, and all of the Coreys and Peeps out there who WANT to spend T$ to have 1,000 designs should be able to, but buying T$ should NOT almost be necessary to play the games on Tengaged.

Now, you may be saying to yourself, "I make WAYYYYYY more than 2T$ per week on here."  Yeah, I'm sure you do.  But the better you do on average game wise, the worse someone else does, meaning the poorer that person will be.  Yeah, this site is a dog eat dog world so is this unfair?  No.  People should be awarded for doing well, but just because you may be BAD at certain games on here (or refuse to join with premades, in my case), you shouldn't be punished by being too broke to afford enrollment.

This has been a horribly long blog to make my case, but RANDOMIZE!  REMOVE ENROLLMENT COSTS OR INCREASE T$ PAYOUT!

Comments

:o
Sent by BrawlKuriboh,Oct 12, 2010
I agree, its impossible for me to move up color levels.
Sent by VictorOxila,Oct 12, 2010
You didn't take into consideration blog payouts. Just sayin.
Sent by Keyston,Oct 12, 2010
http://www.tengaged.com/blog/HachiHachi/713412/omfg-shop-hogs-ahhhhhh

Plus me back!
Sent by HachiHachi,Oct 12, 2010
Great blog! <3
Sent by LaQuawnda,Oct 12, 2010
I'm in love with this blog and the use of ecnomics...thank you
Sent by bigmike6192,Oct 12, 2010
Damnn. I KNOW! Esp with new rookies, it's hard to earn T's for non black and higher levels =/
Sent by Mangos808,Oct 12, 2010
wow
Sent by je7467,Oct 12, 2010
Good blog.
Sent by finklestein123,Oct 12, 2010
+
Sent by BlueLagoon506,Oct 12, 2010
HEY WHEN I POSTED THIS IT GOT LIKE 39 POINTS....WHAT GIVES
+20
Sent by blogs,Oct 12, 2010
OMG!!!!!!!!!!!!! I LOVE IT!!!!!!!!!!!!!!!!! +4
Sent by amf7410,Oct 12, 2010
Your numbers are off.  I ran the calculations on this a while back, and these are not accurate.
Sent by Noontar,Oct 12, 2010
wow, very eye opening.
Sent by turney1805,Oct 12, 2010
Yes, they are Noontar.  A while back does not include the changes that enrollment has faced with the new Rookies.  It's pretty much all anyone joins these days.

Do the math yourself, all of the figures are right up there ^
Sent by puma,Oct 12, 2010
maybe if all games were free but only offered to certain color levels or something like that?
Sent by Genevere,Oct 12, 2010
I agree with that Ginny.  I think enrollment should be free for the 4 basic games (Duel, Castings, Rookies) but should be limited by color level.  The games that could potentially last forever (Survivor, Shop) should have an entrance fee.

Stars should be limited by color level as well, and I feel it SHOULD have an entrance fee, just not as high as 80T$.  Perhaps if it started at like... 40T$ or something.
Sent by puma,Oct 12, 2010
3 basic games**
Sent by puma,Oct 12, 2010
I've had literally no Ts since the Duel came out, surveys don't even work anymore.

It's ridiculous.
Sent by Amanyaman,Oct 12, 2010
^_^ You have a lot of time on your hands
Sent by Laqueefsha,Oct 13, 2010
I dont think we should make all the games free,
but we could raise payouts and atleast lower the costs a bit,
15 t$ -> 10 T$
Tengaged is also a game where you have to watch over your money.
If people just keep playing a quick game, after a quick game, after a quick game.
They are sure to probably lose money.
But lets say, if somebody joined survivor?
Within a week you could be making more money, and as survivor also gives you 5 extra t$ per merge (up to a certain point) your making a profit from the game.
Its all based around strategy, Randomize isnt FORCING us to buy t$. Its just an optional route that he put there for people like Corey1 that they want to take.

I agree with raising payouts,
and lowering stars starting threshold. I do think however,
that people just need to start playing a bit more strategically and thinking about what they have to do next.

Lets say theres a metaphorical tengaged player named "Joeseph78".
Joe has 80t$ to play with.
Joe has atleast a silver card level. If joe were to join 3 quick rookies, coming 2nd in one, 3rd in another and 10th in his third. He would make a profit. Has has in total, made a profit of 5 t$. If he were to join three castings, coming top 10 in all three. He would HAVE to make a profit. Lets say, after Joe has joined 3 quick rookies and now has 85 t$ and wants to join a casting (joining a casting ANYTIME is a smart move.) He wins making 20 t$ giving him 105, he joins a stars the next day and comes in 10th losing 80t$. Joe now has the option to join one of the 4 games having only 25T$.

You also have to think that, we have to GIVE a profit as well. You are thinking of Tengaged as an economy after all. Payouts also can't be raised to durastically as it would upset the T-Economy also.

Shops/Designs/Colour Levels are OPTIONAL choices of spending your winning, mostly when you have a surplus of T$ or have what you need at the time.
I dont dissagree with your statement, but I dont completely agree with it either. If you ever dont want to risk losing your t$, play a castings. I do think however that we need another slow paced game like the old rookies, but not the old rookies.

Thanks for reading it if you did. xD
Sent by Halio88,Oct 13, 2010
I like your viewpoint Halio, but the main point of my blog isn't to raise payouts of games.  I think quickgames (Rookies, Duel) should have LOWER T$ payouts, but be free to play, as then they wouldn't provide such a drastic unbalance to who is good at challenges/etc.

The basic point I'm trying to make is, if I'm broke from games, I have to join castings to make T$.  If I get 2nd place in Castings, I still may not have enough T$ to join any other game.  And in addition, that would take almost a week to get.

Tengaged shouldn't be a "wait to play" type of game.  You should be able to play what you want, when you want, and not have to wait for T$ to do so.  T$ is supposed to be a REWARD, right?  We should be able to use our reward on things like designs, color levels, shop game, attempting Stars, etc.  I mean, reality games don't charge their contestants to play!
Sent by puma,Oct 13, 2010
Id say "Tengaged isnt just a reality game.." here but thatd be gay.

If we did make anything free,
I would say we would make a new game that revolved around challenges to be free, in my opinion it shouldnt be quick though. Its like saying "You screwed up, play this right. Then go back and win."
If we did go with your idea, I would rather make rookies free over the duel.
Because the duel does require more strategy that rookies 2.0.
Sent by Halio88,Oct 13, 2010
Haha I'm taking economics in university. I love it, good job bud. (: +12
Sent by ZEEnon,Oct 13, 2010
LOVES IT
Sent by jason_2_12,Oct 13, 2010
What's the point of T$s if you don't pay to enroll? :P
Sent by Yoshitomi,Oct 13, 2010
^ Basically t's just buy stuff yoshi okai XDD LOL
Sent by MORKMINDY,Oct 13, 2010
plus i think that some of the prizes are way off rookies for example you need ot be in the top 4 to even have a chance of gaining toyur T$ back in the first place you spent on rookeis. Like pma said it should be free or the prizes need to be raised :\.. the lower placings like maybe top 6 your gain your money back but 5th 4th are small increases on 6th and keep 2nd and 1st the same or somthing :|... xD..
Sent by MORKMINDY,Oct 13, 2010
love this blog.
Sent by PrincessTeePee,Oct 13, 2010
You don't take into account money made from blogs, money made from sale of designs, mone made from donations, free merges in surivior, money bought, money given to new players (do newbies still start with T$?).

Playing castings will drastically increase your T$ account. In one month, I got almost 250T$ just playing 2 castings at a time.

I think the lower T$ payout averages it out a bit. If you always get your money back then why not keep playing quick rookies for inflated karma?

Anyway, I think that quick games should have lower payouts as to not upset the balance of the tengaged universe.
Sent by JeffW,Oct 13, 2010
Wait, is there always an option to buy $T? Because I'm not seeing it, I would totally buy Tengaged $$$.
Sent by TraverseTown,Oct 13, 2010
your asking him to lose money based on some people not being able to play the game lol
Sent by 2cool4school,Oct 13, 2010
traverse thats his point
he's saying the only way we can get our money back is if we pay money
some of us dont want to pay money
Sent by Fizzeray,Oct 13, 2010
I think enrolment fees are fine, and whilst some of the mid-level T$ gains in rookies/duel are a little stingy it is worth enforcing doing well.  The only game I would say really should get more is Survivor. Only 10T$ per merge which is really a pittance.
Sent by malik0,Oct 13, 2010
Great blog. +4.
Sent by john22,Oct 13, 2010
awesome +
Sent by ashy,Oct 13, 2010
oh wow I love this blog!!!!!
Sent by Emmaleigh,Oct 13, 2010
wow mustve taken long ta write :O
Sent by LadyGagita,Oct 13, 2010
Also, I do not think games should be free... it teaches you how to conserve your money and makes you want to play harder. If it was free there is less drive. If games were free people would reach color levels faster and there would be excessive competitiveness for designs.  The struggle to gain T$ is a part of the overall site so when one finally reaches black it is a great achievement.
Sent by Emmaleigh,Oct 13, 2010
probably my favorite blog ever
Sent by shandaleer,Oct 13, 2010
I greatly approve of this blog.
Sent by jslink21,Oct 13, 2010
I have 12T$ MAKE IT FREE!!!
Sent by kaylicious,Oct 13, 2010
You could have done the same stats by doing it on a single game basis and then multipy by the amount of games...

Also I disagree with the concept of losing money by betting... That is only if you assume that each tengager has the same odds on winning the game. I've made thousands on bettings the old castings.
Sent by Scampy,Oct 13, 2010
I AGREE 100% IF YOU LOOK AT MY PROFILE YOU CAN SEE I ALMOST ONLY PLAY CASTINGS BECUZ I KNOW I WON'T LOSE MONEY THAT WAY
Sent by moup94,Oct 13, 2010
You said it !
Sent by Honalulue,Oct 13, 2010
YES! <33
Sent by summerLove,Oct 13, 2010
+9. i totally agree. if i was running tengaged i would make every game free t's would only be used for designing and buying color levels. i understand i am in the minority but for me this is a gaming site and you really shouldnt have to have online money to play games. However thats not going to change and your solution is a good one. although i doubt rando will care.
Sent by TheRazz,Oct 13, 2010
check this blog out and see if you can tell me what the awnser is :P
http://www.tengaged.com/blog/gaudcore/714294/can-anyone-find-what-special-about-following-sequence-number
Sent by gaudcore,Oct 13, 2010
ilu
Sent by zimdelinvasor,Oct 13, 2010
Nerd
Sent by Timster,Oct 13, 2010
This is SOO long I'm going to have to read this when I come home from rehearsal but definitely +6
Sent by Tevin1001,Oct 13, 2010
*agrees*
Sent by 1fireboy,Oct 13, 2010
file:///Users/sam/Desktop/Picture%202.png
ignore this comment need to see if link works
Sent by Disko,Oct 13, 2010
the tengaged economy is saved by our pockets
Sent by randomkid22,Oct 13, 2010
how do u collect money from blogs
Sent by strongslayer,Jun 6, 2011

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