I've played enough Stars to have a good sense of what I'm talking about, and I think I have a unique perspective on it because
every stars game I stepped into back in the day, I was essentially on one life. It was unnominated or bust, because I just wasn't social in the community and I don't have the friends to save me when I go up in a poll. I'd win random ones now and again, new lease on life.
But this informs my perspective a lot because when you have to play like being nominated is a death sentence for you in the game, it changes how you have to play to reach finals and it also changes how you have to view what is and isn't good play.
And I think perhaps some of the better stars players on this site, or at least the ones that are well known for doing well, don't really know that experience because they don't have that same life or death when it comes to the poll.
What is a flavour, specifically, in stars? I'm not looking for a vague definition of "someone popular who the crowd likes and is nominated."
At what point does a player go from a normal player with popularity to a flavour? Objectively?
I would wager that different people have different answers for this, and it's what frustrates me about this "don't create a flavour" narrative.
What are people meant to do, allow their allies to be nominated and cede social control sufficient they become nominated too when they don't have nearly the same poll power as others?