Every player could have a bounty (Of around 5T$ + 1T$ for each kill) and the person who kills them will get their bounty on top of any normal prizes they get.
This makes the players want to kill eachother more and should reduce the amount of time the game goes on.
You could even slowly increase the bounty the more time you spend in the forest randomize #hunger
Thanks to jacco for the idea of uping the bounty for each kill the player gets