Warrior: 120 health / 20 damage.
Attack 3 times in one move - 2 time use.
Heal 10 health every time you're attacked.
Mage: 60 health / 25 damage.
Double the damage of an attack - 3 time use.
Freeze a player from making a move. Must say at most 5 seconds after their move is announce. - 3 time use.
Archer: 80 health / 30 damage.
Every attack poisons the victim causing them to be unable to receive healing for the current or next round.
Cause your attack to reduce the victim's damage by half for the current and next round - 3 time use.
Paladin: 100 health / 25 damage.
50% chance of attacking twice.
Can ressurect self or another player. - 1 time use
Witch: 80 health / 20 damage.
Curse a player causing them to lose 20 health for the next 3 rounds. Can only be applied to one player at a time. - 3 time use
After someone announces their attack send yourself into a different realm and be ineligible to be attacked for that entire round. - 1 time use
Priest: 100 health / 30 damage.
Create a shield that absorbs 50 damage. - 1 time use.
Nullify someone else's ressurection spell. - 1 time use.
Dispel a curse - 2 time use.
Cure poison - 2 time use.